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Athena NS-2 - Paralysing changed from 15 to 20.Gungnir SR-2 - Virophage changed from 60 to 110.Yggdrasil Grenade - Virophage changed from 40 to 60.Hera NP-1 - Paralysing changed from 5 to 7.Subjugator - Viral changed from 6 to 10.Imhullu Grenade - Acid changed from 50 to 20.Marduk’s Fist - Damage changed from 140 to 160.Scion of Sharur - Damage changed from 80 to 100.Dagon’s Tooth - Damage changed from 100 to 120.Ragnarok - Shredding changed from 30 to 40.Destiny III - Damage changed from 60 to 80.Mjolnir Grenade - Shredding changed from 20 to 30.Archangel RL1 - Shredding changed from 5 to 15.
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Thor AML - Shredding changed from 6 to 20.Hailstorm GT - Shredding changed from 2 to 5.Watcher AT - Shredding changed from 2 to 3.Fury-2 - Shredding changed from 4 to 10.Deceptor MG - Shredding changed from 2 to 3.Gemini V - Shredding changed from 4 to 20.Goliath GL-2 - Shredding changed from 4 to 10.Hel II Cannon - Shredding changed from 10 to 20.Purification Grenade - Added 5 Shredding.Odin Grenade - Shredding changed from 3 to 10.Shred for the Pandorans is not increased but this change will affect human enemies. Grenades will now have 10 Shred up from 3. Shred on weapons is increased across the board with notable mentions of Assault Rifles having base shred of 1 so that they are no longer ineffective against armor.Re-adjusted acid values on different items to match the new damage application.This increases the potency of acid by a lot but is still not a one shot mechanic. Acid damage application now works like poison (the acid damage is subtracted from the armor each turn and then the amount of damage is reduced by 10).Release notes for Blood and Titanium will follow later. This patch rolls out across the base game and is not part of, nor does it require the Blood and Titanium DLC. Please find the patch notes for the game balance changes in the March 4th patch.
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